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Yerrrr! What's good everybody my name is Kryz | (pronounced /khrizz/ ยท noun)

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Paul-cu9lu (4 minutes ago)
Be sure to check out the 4k version they uploaded. They cleaned up some of the errors and added an "odometer" to the bottom right to show the distance tracelled by that single camera.
mrtiddles9361 (9 minutes ago)
No question Star Engine is going to change the gaming industry, mark my words like we were talking about the other day. This is a new beginning and happy to have you here as the next chapter in gaming begins!
iremembersleep3083 (17 minutes ago)
I love how many people are getting their minds blown over Citizencon. As a day one backer and concierge, it's really great to see.
wisdomandy9361 (27 minutes ago)
Even if people wanna scream "scam citizen". The StarEngine capabilities ( including server meshing ) is an industry game changer. Anything that struggles with server performance will instantly benefit from this tech, including medium to large scale competitive PvP games like PUBG, Tarkov, or SCUM as reasonable for examples.
explorer47422 (32 minutes ago)
If you start playing or streaming Star Citizen for first time I'd totally sub, always fun watching someone's first reactions, definitely draws in the views
RosscoAW (46 minutes ago)
Some stuff from the StarEngine demo isn't yet available in Star Citizen, but probably more than half of it is currently playable. The Pyro system, the animals, and some of the newest graphics features from the demo (like the destruction system, fire, new lighting stuff) isn't in the game yet; but the entire Stanton system and it's 4 planets and their cities and stations are in, the mining gameplay loop is quite fleshed out and refined and very enjoyable (it's engaging and requires effort, and you can accidentally blow yourself up, and you can/have to use different gear and equipment and strategies to mine different things and to do so the most effectively), there's a very active PvP dogfighting community, as well as a racing community (and a racing mode with race tracks you can try infinitely), and they host server-wide "dynamic events" every now and then that vary between space based or FPS based, complex missions that they generally try to design to incentivize players to fight each other or to band together to work together to accomplish some goal (or just a mad dash of chaos with everybody trying to kill each other to claim a ticket for a free, exclusive ship).
Phoenixstorm36 (51 minutes ago)
31:14 Further Information on the engine? Well they also showed a demonstration of server meshing at the convention.
tweaked74 (2 hour ago)
No loading screens. Thats what most can't wrap their heads around.
madrooky1398 (2 hour ago)
Star Engine and the hundreds of millions CIG has raised are the middle finger the industry deserves.
494Farrell (2 hours ago)
You should give Bedbannanas Star Citizen vids a look, Prison Escape first and then Jumptown.
fmartingorb (10 hours ago)
They have a new demo improved in 4k out
festersmith8352 (10 hours ago)
And still, others say they will never do it.
volteerwattson435 (14 hours ago)
Star citizen is making Ready player one closer to reality. Server meshing will be the next step in gaming history, and Chris will be fighting off the rabid dogs that is the AAA titles like EA and Bethesda from this tech. This is the future of gaming!
CouchCit (12 hours ago)
SC backer and player here. What y'all have to realize is for as expansive and impressive as this game looks, right now it's mostly potential unrealised. If you migrated Starfield's gameplay, characters and scenarios into Star Citizen's game world, you'd have the definitive quintessential space game of all time, especially if it could remain an MMO. That said, being that SC is an MMO still in early development; it's a bit vapid despite being an absolutely breathtaking technical marvel.
usprulse (20 hours ago)
todd: 1000 planets, openworld
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