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Name
Khjin
Description
This channel chronicles my adventures and misadventures in the epic world of gaming. You will find building/crafting videos here. A TON of them as I love building stuff! So leave a like, comment, subscribe, and join me in this awesome ride in the world of gaming!
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Channel Comments
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Comicsluvr
(3 minutes ago)
I appreciate that you use enemy drones that I'm familiar with instead of homemade or obscure targets that might not give a good representation.
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berkleyhuffman48
(9 minutes ago)
If the guns are on the same grid, use a timer to alternate their fire. that way you dont use two railgun shots on the same drone
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AysaMetric
(18 minutes ago)
Man, the swivel speed on these is great. I'd love to see how they do when they start pointed in the other direction.
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fearoath8839
(27 minutes ago)
Although these seem pretty affective on small targets, I'd recommend sinking them into the ground more so the base rotor of the turret is in -line with the voxel. Doing so should eliminate the blind spot below the turret, cause if I were going against em all I would do is just fly low below the targeting angle where they can't aim
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tommydmot7725
(31 minutes ago)
The autocannon turret seriously needs some help lol
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CM-NightDK
(47 minutes ago)
very good targeting system, as well as staggered fire from the machineguns, you could however get more machineguns there and up the firerate, any ship that has decent armoring and proper internal component layering (like puting gyroscopes more outwards to soak fire before say the reactors get any) can shrug it off (other thing to note is that aiming at the thrusters rather than the weapons will be more effective at bringing the ships down)
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alpacaofthemountain8760
(52 minutes ago)
:looks cool!
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erichtofen2992
(1 hour ago)
is there different bullet speed between Gatling gun auto cannon assault cannon and artillery cannon? and if so, will the aiming system consider that
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charlobo4813
(2 hour ago)
Those are cool turrets! I love their designs! Is it on workshop? :D
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truthfulkarl
(3 hours ago)
ok this is cool. only way i see to make it better would be to have em hidden, so they pop out when enemys are detected and they engage
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TigerWing141
(6 hours ago)
My favorite turret in this game, how’s this masterwork of your not standard issue?!
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xtremegamer485
(4 hours ago)
Let's go love it
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Emps597thADR
(2 hours ago)
Now I want to add a layer to the bottom with some landing gears and a few parachutes and modify my supply ship to drop these
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Domaorn
(10 hours ago)
my only question is ... literally how do you print these... server play.. do i project print then use a small grid flyer or crane to position to lock? so big question.. with timer blocks.. rails to punch deep then others to finish?
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o-hogameplay185
(15 hours ago)
how are your turrets not shaking when controlled by AI? my turrets are shaking when using small grid. on large grid i just add some gyros, and fine, but on small ones they still shake. any tips?
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override367
(12 hours ago)
Is there a way to make an enemy drone spawner so I can test large groups of turrets against waves of hostiles?
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CMDROldDuck
(17 hours ago)
How can I spawn those drones?
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jujuteuxOfficial
(17 hours ago)
do you have somewhere where you have the script for theses?
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UmerMashtag8978
(11 hours ago)
POV germany june 6 1944
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iheartbadmemes
(21 hours ago)
Kinda meh, needs improvement
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