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Wimula Kanchela
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cecelium807
(3 minutes ago)
Cool sequences definetly like the first and the sonic one. The first has the challenge of inhuman motion while sonic has the flair of not being a punch game but a tricks and flips kind of game. from this reel it seems your focus is on combat. If you want to expand out (you dont have to look at the call of duty reload animation guy thats all he does and hes a god at it now). Try out some other animations like, Reloading, cutscene with potential effects, growth animation could be a challenge, and maybe some other in human movements wyvern flight or maybe object morphing. (Im struggling to think of more cos i cant animate shit XD)
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