GhostFrom3S
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The TRUTH Behind Street Fighter 6 Season 2
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Is Sean Really Low Tier In 3rd Strike?
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Dragon Ball Sparking Zero is NOT a Fighting Game
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Street Fighter 6 MYTHBUSTERS - M. Bison Edition
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Is KOF 15 Cancelled?
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The BIGGEST Problem With Marvel vs. Capcom 2
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C A L M - Ryu Edit
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Name
GhostFrom3S
Description
We Love Video Games Here! | Capcom Creator | Buff Marisa Again!

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Channel Comments
iamcarpetpython (4 minutes ago)
I like how the turbo/speed element in SF games up to this point was set aside for a different experience, and the emphasis was on rhythm and timing with smooth animation where you could "feel" the weight of the character as they threw their weight and momentum around on the screen. It's very satisfying to execute a combo on an opponent that feels like a smooth and graceful swing of a bat dinging a clean homerun out of the park.
Sakaki98 (10 minutes ago)
1. Parry
popartfiction9130 (17 minutes ago)
I've just started playing on Fightcade and I get bettered all the time but I love the game and i'm sticking with it. The input system is frustrating at times but I like that it has to be precise. I love the challenge
lambogenie5048 (27 minutes ago)
The problem is, I don't know how to time a parry lol. I can parry projectiles but when it comes to attacks like neutrals or EX's I'm lost. Sometimes I do it by accident so I miss my chance to punish. It's not like soul calibur where you can actually see your character do a parry motion and once you do you nullify your opponent's attack completely but with 3rd strike the attacks keep coming not to mention the myriad of timing of each character's attacks and once you miss you're done lol. Like you said it's not smart to parry everything but if you're always blocking it's like you're missing the fun factor of this game.
mobbox9009 (32 minutes ago)
0:53 I think one of the greatest uses of parry bait that I've seen was this Akuma player who used forward medium punch on someone when they got up knowing they would parry it which they did, then cancelling the chop straight into raging demon and the opponent could not do anything about it
philosopherkingzant2037 (46 minutes ago)
0. Chun-Li
Chirpyboi (51 minutes ago)
Love it man - great vid.
holllow (2 hour ago)
bro ur content is great and super underrated, i hope to catch a stream sometime soon!
lvlup_NYC (1 hour ago)
10/10 3s guides on yt appreciate this
phantasyryder (2 hours ago)
I like how you used SFV music when 3rd Strike has the greatest OST of all time!!
tilasole3252 (13 hours ago)
Third Strike, at least to anything before it, feels more complicated to me. You have a ton of moves, dashing, multiple specials per character and the parrying system is do or die. Some people just absorb anything you throw at them, projectiles or even melee and raise their special bar quicker or punish you for attempting to attack. Not trying to play like that will get you done for and attempting, but not accomplishing the parries, will also be your downfall.
leifomusic (21 hours ago)
Thanks, my dude! These were a big help :) - leifo
Ryullu (21 hours ago)
Nice tips! 3rd strike is one of my all time favs!
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