Game Dev Brotherhood
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Game Dev Brotherhood
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taichou3391 (4 minutes ago)
for anyone that's stuck like me, after adding the bones, if your sprite is not separated by it's parts, unity probably didn't use the PSD importer, witch you can select at the top right when editing the import method, before clicking "Open Sprite Editor"
KostekSytnyk (9 minutes ago)
@Game Dev Rocket You're amazing bro! This tutorial explains the rigging & animation process in an easy way in Unity, so I could understood the high-level process in under 10 mins. Appreciate your work brother! You're also a great creative guy!
Nikachu22 (17 minutes ago)
You guys are amazing, thank you so much! Wonderful artwork as well
hann3s_220 (27 minutes ago)
The Game 8:07 Looks beautyful!
Zii-Wong (32 minutes ago)
Nice content, thank you for the lastest method to do the 2d rig.
MH-lr6ue (47 minutes ago)
I love the artwork
damagedcortex1500 (52 minutes ago)
Very good turtorial, what if the character turn around or sideways? Like a back view?
alexgosher2702 (2 hour ago)
Great stuff - Thanks !
Thank you for this comprehensive tutorial. It's particularly impressive to see the rig demonstration presented with such high-quality artistic visualization.
denkozlov4220 (3 hours ago)
youre the best guys
kathleenleduc9647 (9 hours ago)
Love it !
iiropeltonen (16 hours ago)
Good stuff
BukaVkamil (10 hours ago)
Hi,
Rigby-l2j (18 hours ago)
This is good
felixfr6078 (10 hours ago)
Nice style. I got a question. If i import the charackter from the sprite editor in to the scene it dosent show the bones on it (just the char and the single bodyparts when double klicked). Do i have to activate a feature somewhere to see it ? If i go back to the Editor all bones and stuff are there.
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