Strictoaster
Strictoaster's Channel
 
 
+30 minutes of Townscaper in crispy 4K (No commentary)
2,017
16 Months in the Making
1,934
Minecraft - Building a Village from Scratch (EP 1)
1,745
City Comes to Life — Cities Skylines: Nydal — EP 2
1,704
Breaking the Grid — Cities Skylines: Nydal — EP 3
1,158
City Building — OpenTTD: United Fleet — EP 1
1,083
EP 1 — Pilot (Design Centric SimCity)
1,060
Who's that Strictoaster?
1,021
Old Town — Cities Skylines: Nydal — EP 4
839
 
Profile
 
Name
Strictoaster
Description
A designer playing sandbox games. Form over function (mostly).

------------

# Current Schedule (as of January 2019):
— Cities Skylines: Mostly once a week
— Minecraft: StoneBlock (Mondays/Wednesdays @ 3am UTC / 10pm EST / 7pm PST)

Check my Twitter for temporary changes in schedule.

------------

# Ways to reach me
— Official Website / http://strictoaster.com
— Twitch / http://twitch.tv/strictoaster(Currently dual-streaming)
— Twitter / http://twitter.com/strictoaster(Where I'm the most active)

# Support the channel
— Become a patron and get early access to my videos / http://patreon.com/strictoaster
— Official Merch / http://strictoaster.com/store

# My PC Specs & Recording Gear (Up-to-date)
http://strictoaster.com/#my-gear
Subscribers
142K
Subscriptions
Channel Comments
Adol666 (4 minutes ago)
Im no expert but I can see massive massive traffic problems with this.
UncleP4pr1k4 (10 minutes ago)
"Intended for medium to experienced players..." Begins explaining how to make a curved road O_O
thegreatninjaman (18 minutes ago)
this layout does not help with limited money LOL
professoryakkington9691 (28 minutes ago)
What did you call this, Gridlock City? Sure, it looks pretty, but I'll be damned if that doesn't bring you traffic congestion of nightmarish proportions.
gameu360 (32 minutes ago)
That's what I did in my very first game, needless to say that the traffic was a nightmare.
vovozaum (46 minutes ago)
This is not even a design guide... is just you putting down roads in a very random way and saying its pretty when its not...
__-_. (51 minutes ago)
In tears after I followed this entire tutorial and then looked at the comments—
(2 hour ago)
It's great to see you back, I'm looking forward for the awesome designs you will make in this game.
EnricoWack (2 hour ago)
uses 40K at start of map to get the center. LMFAO
snurfbee58 (2 hours ago)
Very helpful! I've only been playing for a month or two and have had the worst time setting up roads that looked nice. Thanks!
appleclaws9653 (12 hours ago)
So happy you are back to share your awesome techniques, 10/10! Best designer I've seen in the genre.
benthansen972 (22 hours ago)
Building roads like this will give you one VERY BIG problem, and that is trafic. Looking at your roads, and this guid, I notes that you have alot of trafic light´s. Now the problem with that is, that every time you have a trafic light, the cars and trucks ( etc ) most stop for red light.Now, If the trafic-light, is to close to each other,the trafic will start to building it self op on the roads, wich in the long run will give you truble. The idea of this road building that you show here, is fun YEAH, but it will not work very vell, when there is more then 50.000 peoples in the city. then it will only give you trafic truble....
wretchedslippage3255 (18 hours ago)
Ive been mildly successful at this game for the past 30 or so hours ive put into it trying to learn how things work. I laid out a roadmap based on this technique and so far its my most successful town/soon to be city!
userid get finish at: 0.00 clean innertube fetch finish at: 0.30 main response parse finish at: 0.60 getAdditionalSections finish at: 1.00 applyHTML finish at: 2.10