Profile
Name
crafter2393
Description
just a silly little boy in a silly big world >_<
im 100% straight i swear 🥶
im 100% straight i swear 🥶
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18.7K
Subscriptions
Friends (9)
Channel Comments
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crafter2393
(3 minutes ago)
Planning to do a Part 2 but Guiding Light Generator has been shut down (ok so um, deadmania replied to this comment and stated that the reason this game got shutdown was because of premium payout, and there’s probably no way to turn it off)
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shadowbonnie1466
(9 minutes ago)
As a weird paranoid person, thank you for adding warnings before the jumpscares. +1 respect
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nenudiable-7649
(18 minutes ago)
"Watch Yo Jet" genuinely sounds like an achievement for a monster survival.
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titantheboss1577
(28 minutes ago)
0:00 Intro
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antpezzjr
(32 minutes ago)
Wow this is incredibly well made. From the entities, to the jumpscares, to even the badges and more. well done
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luvuserz
(47 minutes ago)
Can we appreciate the fact he used his time to actually make jumpscares, to at least give us a idea of what it looks like
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swiftieAF
(52 minutes ago)
I think for hard mode they should add something called lurker, he will choose a person sorta behind the group and follow them until they notice, if they don’t, lurker would do 30% damage, and warning sounds would be breathing, footsteps, and soft male crying (Edit) TYSM FOR THE LIKES!
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luckyheart6254
(2 hour ago)
i have a concept. The monster's name is FORGOTTEN. He moves through dark rooms but makes a sound similar to Hult. His movements cannot be heard when he is far away, he can only be heard when he is already approaching the player. He doesn't act like Screech and Silence. When the player begins to hear the FORGOTTEN, he must immediately find a closet in the dark and crawl into it. The speed of the FORGOTTEN is slow, so the player will have time to hide.
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giorgi.pigeon
(2 hour ago)
for silhouette i think it would be better if it would be slightly more common and after you meet it once, it haunts you for the remaining of the run, ex: tries to flicker the lights but if you look close enough you can see it's just him passing really fast near the lights in order to make them look like they're flickering, and overall when he's haunting you will appear wayy more often
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markmckittrick2596
(3 hours ago)
I think it would be neat if instead of always being replaced with quick, it would be cool if rush sometimes was replaced with normal ambush in addition to quick or trail, just to add some variety. That way, when the lights flicker, you don't know what to expect.
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Juicebelike107
(16 hours ago)
I really want to use these ideas for a game I’m working on. It’s super well made and the ideas are top notch. Love it.
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evadoe3060
(20 hours ago)
Tackle coming at us with that Femur Breaker scream. It's so iconic that even with just that small clip, people who know of SCP-106 or just the Breaker itself would recognize it in a heartbeat. Good screaming audio choice :)
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admiralfurret
(18 hours ago)
Hard mode figure: the mother
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enhaxvz
(9 hours ago)
I would just imagine if these concepts were real in the hardcore mode, these concepts were so cool especially trail.
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sabertoothno34
(2 hours ago)
Trail is probably one of my favorites here, it can really screw over a player if they aren't paying attention or the ones who just go full speed into rooms without a second thought.
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piratefox8450
(21 hours ago)
Concepts For Underground(Chap 2)
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